February 6, 2022
Text like this denote an addition for completeness or clarity - consider these additions draft until they are approved
These rules are not the same as any other weekday league, other dogfight or Sunday league. These are strictly for the Centennial Friday and Saturday dogfight.
- The only way to change the rules is by a majority vote put out to every member in good standing that plays in the dogfight.
- If you do not like a rule and feel it needs to be changed, bring it to the rules director or the dogfight director and if determined to be a needed change it will be brought to the dogfight members for vote. If that rule for change is brought forward it can only be brought forward once per year for change. The dogfight director has the discretion to say if someone is in good standing to vote.
- Two balls can be played off the first tee. But you must play the second ball if you choose to play two balls off of the first tee.
- Putting – NO GIMMIES. All putts must be putted out. If your ball is not putted out, take a double bogey on the hole. The person who gives you a putt on the hole also must take a double bogey. If you see someone break a rule or give a putt it is your responsibility to call the violation.
- Players who have a quota of 18 and under can roll the ball one scorecard length in the fairway or rough.
- Players who have a quota of 19 and over can roll the ball one scorecard length in the fairway only. Unless we are cart path only then players 19 and over can roll it one scorecard length in the fairway and rough.
- Play everything as a lateral hazard. Take the point where the ball entered the hazard and from there take two club lengths from the hazard, no closer to the hole, add a stroke to your score for that hole and drop the ball.
- You can play the ball as it lies in the lateral hazard but USGA rules apply. Example, you cannot touch or move the ball, unless you apply a USGA rule. The one scorecard length rule only applies to the fairway and rough.
- Double Bogey Maximum – Pick up after bogey stroke and take a zero on the hole.
- Rain – If it starts to rain during a round, the dogfight director has the sole discretion to call the round rained out. If the round is rained out your money will be refunded and the round will not count.
- Score Cards – Please check your score cards before you turn them in. After they are turned in they become official and no changes can or will be made. Turn in your scorecard as soon as you can, it will help us greatly! This also goes for the closest to the hole cards. The person closest, when playing that hole, is responsible for their name on the sheet. When the sheet is turned in the name on the sheet that is closest to the hole is the winner.
- Winnings – Please pick up your winnings at the end of the event. If you do not we will not be responsible for your money if it is lost or stolen. After 3 months and money has not been retrieved by the winner it will be added to hole-in-one pot.
- Check In – You must check in 15 minutes before tee time or you may not be allowed to play in the round. If you are going to be late, call or have someone pay for you. If you can do neither, the dogfight director will do their best to accommodate you. But beware you may miss the opportunity to play.
- Hole-in-One – First Hole in one wins the pot. If more than one in any round for that day the pot will be divided. All money will be given except for $100.00 dollars to be kept for the next hole in one winner.
- The dogfight director controls all the money.
- Lost Ball – If a ball is lost drop another ball as close to where it was lost as possible with a one stroke penalty.
- Sand Traps – Rake and place in the sand within one scorecard length but do not move out of the sand unless there is water in the trap. Then lay out behind the trap keeping it between you and the pin.
- Placement of Ball – Ball may be cleaned and placed (see rule 5 and 6) within 1 scorecard length of where it lies. However it must be placed in the same type area it lies in. You can’t move it from rough to fairway or out of a sand trap or hazard.
- Starting Times – All starting times are at the discretion of the golf course management and dogfight director.
- Tees
- 70 years and older play from the white tees.
- 60 years and older play from the black tees.
- 59 years and younger play from the red tees.
- You can move back to a younger age group tee, and subtract 3 strokes from you quota, but you must play at that tee for a years time.
- You cannot move up to a closer tee unless you meet the age criteria for that age group.
- When you meet an age group criteria you can move up to that age group and add 3 strokes to your quota or stay where you are at your current quota.
- Quota
- Everyone will have a dogfight quota based on their history of play in the dogfight.
- Quota will go up 1 point at +3 and 1 point for each additional 3 points you are + thereafter
- Quota will go down 1 point if you are -3 or worse.
- ??? DNF, quota does not change ??? (app currently needs update to support his)
- New Player
- The first week a new player plays in the dogfight their quota is determined by the dogfight director. This will usually be 36 - handicap.
- A new player cannot win the hole-in-one pot until they have accumulated 2 rounds in the dogfight.
- ??? New players can finish a max of +3 net points on their first round ???
- Fees – Each player will pay $15 to the game pot.
- $10 to the net points pot
- $4 to the skins pot
- $1 to the hole in one pot
- Participation in the closest to the hole pot is at the discretion of the player.
- USGA and Centennial local rules will govern play, other than the above. Additional exceptions are:
- Hole #1 - If you hit it into the drainage ditch left of the fairway you are allowed to move the ball out of the drainage ditch, within 2 club lengths without penalty.
- Hole #9 - If you hit it right into the lateral hazard and are lying on rocks, you are allowed to move the ball to grass. Doesn’t mean you get to move it out of trouble or move to rough or fairway. Try to keep movement within 2 club lengths.
- Hole #10 - Same rule as hole # 9 applies if you hit it left into the lateral hazard your ball is lying in the rocks.
- Hole #18 - if your ball goes right (out of bounds) take the drop in the fairway adjacent to the rock, which should place you at the 200 yard marker. Add one stroke to your score for that hole. If you hit it left or through the fairway the lateral hazard rule applies.
- Scoring
- 1 pt for a bogey, 2 pts for a par, 3 pts for a birdie, 4 pts for an eagle, etc.
- Net points = (total points for a round) - quota
- Points Payout
- Everyone with positive net points will be paid based on their net points. Example: 3 players finish: +2 pts, +3 pts, and +5 pts. Total is 10 pts, 2 pts is paid 2/10 of the pot, 3 pts is paid 3/10, and 5 pts is paid 5/10.
- If nobody finishes with positive net points, then everyone with the best net point score will split the pot.
- Skins Payout
- Only birdie or better can be a skin
- If there are no skins, then ??????
- Closest To the Pin (CTP) Payout
- Each CTP is paid 1/(total CTPs) of the CTP pot
- If there are no CTPs, then ??????